The Life Cycle Of Making A Video Game

building Video games

Game Designer

Every video game starts with a concept, which is done by one or a team of game designers.
he is responsible for making the concept of gameplay, user interfaces, user experience, layouts, wireframes, scenarios, methods of winning or losing in the game, and more.


Responsible for game logic programming, game mechanics such as winning and losing, game physics like gravity and collisions, UI interactions, game events, data,  network connections, unit tests, .. etc.

Visual Artist

His specific task is to imagine how things will look and feel in the game, like game characters, items, environments, visual effects, scenes, surfaces, textures, storyboards, and almost every artwork involved to create the game.

3D Modeler

His mission is to make game items and 3D models such as characters, walls, coins, trees, vehicles, shapes, and other 3D items.
and this process takes some time and efforts


It is the one that makes animations, such as visual effects, explosions, UI effects, character rigging and moving,  interactive animated images, intros.
His duty is to make the game alive.

Level Editor

Responsible for designing levels and stages, by positioning game elements like obstacles, enemies.., taking into account “Game Progress Curve”, which is :
The game is easy at first, and it gets harder with progress. and that will makes the game playable and not boring.

Audio Engineer

His specialty is to make any sounds in the game such as explosions, coin collect, FX, winning sounds, .. and also kinds of music,  like background music, intro.
almost anything related to game audio.


Their job is to play the game, and see if it’s working well in different devices (ex: mobile games), test user experience, performance, UI responsivity, and finally taking notes on what they see, in order to fix bugs.

Project Manager

Controls the entire project, planning, monitoring, execution, lead and organize the team, time management, managing project risk, documentation, and reports, etc …
And he has to be an excellent entrepreneurial mindset


His principal role is introducing the game to the target audience, using marketing strategies and skills to drive traffic and players.

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